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Devlog
Alpha v0.5.3
August 31, 2025
by
Juanda999
#update
Fixed - Swashbuckler description on the shop were giving wrong score. - Cloud 9 Description on the shop were not displaying how much value it will give. - Silver joker were missing an "X" on the descr...
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Alpha v0.5.3
August 31, 2025
by
Juanda999
#update
Fixed - Swashbuckler description on the shop were giving wrong score. - Cloud 9 Description on the shop were not displaying how much value it will give. - Silver joker were missing an "X" on the descr...
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Alpha v0.5.2
August 31, 2025
by
Juanda999
Fixed - Sell button always active on the jokers...
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Alpha v0.5.1
August 30, 2025
by
Juanda999
Updated - Sell button´s position of the jokers (temporaly) Fixed - When defeating a boss blind, the score required for next rounds were not updating properly...
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Alpha v0.5.0
August 29, 2025
by
Juanda999
#update
Added - 3 new Poker Hands: Five of a Kind. Flush House. Flush Five. - 3 new Planet Cards: Eris. Planet X. Ceres. - 2 new blind bosses: The Psychic: Must play 5 cards. The Arm: Decrease the level of th...
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Alpha v0.4.0
August 16, 2025
by
Juanda999
#update
Added - Planet Cards: Use them to upgrade different poker hands. - They can appear on the shop, buying celestial packs or by the blue seal on the cards. - Blue Seals on Card: If the card is held in ha...
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Alpha v0.3.0
August 11, 2025
by
Juanda999
#update
Added Blind bosses: They have special effects every 3 blinds. The Plant: Disable all the face cards. The Club: Disable all club cards. The Goad: Disable all spade cards. The Window: Disable all diamon...
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Alpha v0.2.2
August 02, 2025
by
Juanda999
#update
Fixed - The King sprite was missing on every suit...
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Alpha v0.2.1
August 02, 2025
by
Juanda999
#update
This update provides sprites for every card. As you can see, there is not J. Q and K at the moment (I suck at graphic design lol) Also the sprites for mult and bonus cards (See full log at the end) Th...
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Alpha v0.1.1
July 26, 2025
by
Juanda999
#Bug fix
What´s new Fixed Bug with cards not being dragged on mobile. Stats section was rendering over the end game instruction on the lose screen...
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